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Building a Serverless Chat Application with Supabase
Building a Serverless Chat Application with Supabase

Modern times have seen an explosion in services providing a multitude of serverless possibilities, but what is serverless? Does this mean there are no servers? You’d think, but no. 

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Using Redux-Saga to Write a Game Loop
Using Redux-Saga to Write a Game Loop

Redux-Saga is an intuitive side effect manager for Redux.

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Writing an Online Multiplayer Game for the Web and Native
Writing an Online Multiplayer Game for the Web and Native

A few years ago, we created a little card game that poked fun at all the ups and downs of a typical development milestone. Players can enjoy development iterations reduced to simple card draws, with each card designed to spark laughs and conversations about past project experiences.

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Escape the Office: Designing Interfaces for Other Developers
Escape the Office: Designing Interfaces for Other Developers

At the recent TSConf, SitePen engineer Sarah Higley delivered a talk titled Escape the Office: Designing Interfaces for Other Developers. The moment you step into any large project or open source venture you must accept that code you write gets used in ways you did not originally intend.

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7 habits of highly ineffective developers
7 habits of highly ineffective developers

While the SitePen team is widely known for its expertise in building JavaScript and TypeScript applications, providing support and training to enterprise teams, and for helping create Dojo and Intern, it also has a fair amount of insight and expertise with helping teams be more effective. Whether it’s Milestone Mayhem or InnerSource or just knowing how to keep software projects running smoothly, we’re often called upon to help organisations be more productive in modernising their approach to building applications.

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Introducing Milestone Mayhem
Introducing Milestone Mayhem

With years of building large scale web apps, we’ve experienced almost everything that goes right and wrong during software development projects. So we created Milestone Mayhem, a card game that reflects the challenges and successes with app development.

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New Year’s Resolutions for 2017!
New Year’s Resolutions for 2017!

As the new year starts to unfold, it’s time to take a quick look at the things our team at SitePen resolves to do this year. Too often, we see large enterprise customers who have multiple teams creating the same features, without having a simple way to share and maintain code over time.

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